rules
General
- Each match is played on 1 preassigned map
- Teamplay to be set to 2
- Overtime to be set to sudden death
- Latest MQWCL/Fuhquake or qizmo launching qwcl which passes f_modified required
- Limited to 16 teams, UK teams have priority as this is a UKQW event. Final list of teams will be announced a few days before tournament weekend
- Teams must be on server and set "ready" five minutes past the hour
- One member per team must be in #trickery.qw (QuakeNet) 10 minutes before teams scheduled match
- All games will be played on designated trickery.net servers, see #trickery.qw on the tournament days for the full IP and password. If you require a qizmo feel free to use the jolt one located at 213.208.119.139:27500
- Admins decision is final
- deathmatch mode 3
- dropquad on
- timelimit 20
- mod will be kteams (due to ktpro being broke with greater than 2 teams)
- 4 points for match winner, 3 for second place, 2 for third place and 1 for last place. These points are used to seed teams for knockout tournament.
- deathmatch mode 3
- dropquad on
- timelimit 20
- mod will be runeserv
- 4 points for match winner, 3 for second place, 2 for third place and 1 for last place. These points are used to seed teams for knockout tournament.
- deathmatch mode 3
- powerups on
- timelimit 10
- mod will be ktpro
- deathmatch mode 3
- powerups off
- timelimit 10
- mod will be ktpro
The 2v2/1v1 matches will be played best of 3 beginning with 2v2, followed by 1v1 with one member of each team playing, and if necessary a final 1v1 with the remaining player from each team playing.
Maps
group stages maps
- 2v2v2v2 round 1 (tdm) - ukpak6 (loc)
- 2v2v2v2 round 2 (tdm) - dm99a (loc)
- 2v2v2v2 round 3 (runes) - ukpak7 (loc)
- 2v2v2v2 round 4 (runes) - nbaseb (loc)
single elimination knockout maps
- Stage 1 (2v2v2v2 tdm)
- Stage 2 (2v2/1v1 tdm quarter final)
2v2: rasv3
- Stage 3 (2v2/1v1 tdm semi final)
- Stage 4 (2v2/1v1 tdm final and third place playoff)
A tournament mappack can be downloaded here: tqwtourneymaps.zip